As reported by , iconic video game composer Nobuo Uematsu, best known for his work on the Final Fantasy series, has recently given his take on the state of videogame music. In an interview with Japanese outlet , Uematsu commented on where the industry is now, particularly concern about creative freedom for composers being stifled.
"I won’t go as far as to call it stagnation, but I believe directors and producers hold too much power in their hands even when it comes to the music," said Uematsu, according to Automaton's translation. "Even now, game composers aren’t in a position to speak their opinion freely, and no matter how much musical knowledge or technical skills they possess, they’re still in a position where it’s difficult to speak their mind.
According to Uematsu, the industry has gone from giving game composers little attention to stifling composer's creativity or pushing them toward a narrow type of sound (often a John Williams style). As a result of that, Uematsu added that, "Frankly speaking, there’s less ‘weird things’ now."
Uematsu suggested aspiring game composers keep trying new things, saying, "If you make the same stuff as John Williams and grow complacent with that, you’ll get nothing more from it. Now, what if someone put a bit of techno in there – what kind [[link]] of sound would it become then? I believe [[link]] that would be a good way to approach music."